Holminster Switch - Dungeon Guide

The nearby village of Holminster Switch is under attack and has requested reinforcements from The Crystarium.

How to Unlock

Holminster Switch, a 4-player dungeon, is unlocked by the level 71 Main Scenario Quest The Lightwardens.

Forgiven Dissonance

The Path of Light damages all players.

Gibbet Cage is a circle attack centered around the boss.

Brazen Bull makes orbs appear. These orbs will soon place line attack markers that cover most of the area. Quickly go to a safe area. However, the boss will also cast Thumbscrew, a line attack that covers some or all of the safe area. The orb attack will hit first, so if you are in an area that is covered by the boss's line attack, stay there until the orb attack disappears, then move to the side to avoid the boss's line attack.

This is sometimes followed by Wooden Horse, a large cone attack from the boss that covers most of the area. At the same time, the orbs will cast Light Shot, each of which is a line attack across the area. Move out of the path of the line and cone attacks to avoid them.

The boss may follow the orb attacks and line attack with another set of orb attacks and a line attack, where the safe zone is on the opposite side of the area. Be prepared to quickly move to the other side of the area to avoid the second set of attacks.

Pillory is a high-damage attack on the player highest in the enmity list.

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The Tickler is a high-damage attack on the player highest in the enmity list.

Scold's Bridle damages all players.

Fevered Flagellation places a numbered marker above all players' heads. The number will be 1, 2, 3, or 4. Then the boss will attack in a straight line toward each player, in the order specified by the markers above their heads. These line attacks are unmarked, and each attack will hit all players in its path. To avoid the attack, players should move away from each other and make sure not to be standing between each other.

Exorcise will mark the area with four circle attack markers. At the same time, a random player will be marked with a stack marker. All players should avoid standing in the circle attack markers and stack together with the marked player. The circle attack markers, and the stack attack, will all leave persistent puddles on the ground. Players should move away from these puddles to avoid being inflicted with Bleeding status.


Scavenger's Daughter damages all players.

Headcrusher is a high-damage attack on the player highest on the enmity list.

Pendulum places a spreading marker on the player highest on the enmity list, and also places a proximity attack marker in the center of the area. The player with the spreading marker should move away from all other players to an edge of the area, and the other players should move to the opposite side of the area away from the player with the spreading marker.

Chain Down traps a random player in chains, and the boss begins casting Aethersup, a cone attack toward the chained player. Players who have not been chained should destroy the Iron Chains as quickly as possible, then all players should move out of the cone attack as soon as possible.

Right Knout and Left Knout are arc attacks that hit the side of the area that the boss has raised its arm over. Right Knout is always followed by Left Knout, and vice versa. Move to the side that the boss is not raising its arm over, then move again when the boss targets the other side.

Taphephobia marks all players with circle attack markers that follow them. Move away from other players to avoid placing your circle marker on them.

Into the Light places a line stack marker on a random player. All players should move into the line indicated by the attack marker to reduce the damage of the attack.

Fierce Beating places a damaging puddle in a circle around the boss. If you stand in the puddle around the boss, you will be inflicted with Sludge status, so be sure to avoid it. The area in front of the boss will be marked with two circle arrow markers, and there will also be a rotation marker around the boss. Move to the side of the circle arrow markers so that the boss will be rotating away from you. Avoid being in the path of the circle attacks that were indicated by the circle arrow markers. When the boss begins rotating, it will also hit the area behind it with a cone attack, so make sure to stay next to the boss's side as it rotates, because the boss will continue to attack with circle arrow attacks in front and cone attacks behind.

Completing the Quest

Defeating the boss will complete one of the quest objectives for the Main Scenario Quest The Lightwardens.