Around the World for Upgrades and More

After you go to the Forsaken Fortress a second time, Link travels around the world to discover the riches of the sea.

After you go to the Forsaken Fortress a second time, Link travels around the world to discover the riches of the sea.

Get Figurines Made

Nintendo Gallery Note: If you took pictures at the Forsaken Fortress and haven't made them into figurines, go do that now. If you haven't saved since the beginning of the Forsaken Fortress, you can return to your last save point if any of your pictographs are not accepted.

Begin the World Tour

You have just gone through the Forsaken Fortress, defeated Helmaroc King, and ended up in the mysterious underwater place a second time. Now that you know the Ballad of Gales, this is a good time to go around the world to obtain upgrades and items.

Mother & Child Isles

Warp to the top left warp spot on the map. You'll land inside of the closed island and, after a cutscene, will get some special arrows. (If you have played The Legend of Zelda: Skyward Sword, the person in the cutscene may look familiar.) To switch to the special arrows, press R while using your bow. If you want Mother & Child Isles marked on your sea chart, you'll have to sail to it from the outside. The quickest way to reach it from the outside is to warp to Tingle Island and sail northwest to this place. Also, there is a merchant on Mother & Child Isles on the outside, so talk to him, then try trading with him from your Delivery Bag. If he offers a new item, accept it. You can try to trade the new item back to him to see if he gives you something new for it, but he might not.

Fairy Islands

Now you can visit the fairy islands. The instructions for finding the first two are in the Placing the Pearls section.

You can reach Northern Fairy Island by warping to Windfall and sailing one square to the northwest (or if you are still outside of Mother & Child Isles, sail one square northeast). Be careful of warships in this area. Before you use the treasure chart for this island (if you have it), go into the fairy island and talk to the fairy to get a wallet upgrade. Then use the treasure chart to get the buried treasure near this island, which contains 200 rupees.

After that, warp to the Tower of the Gods, set the wind east, and sail two squares east to reach Thorned Fairy Island. Be careful of the warship here. Use the Skull Hammer on the posts here, and go inside to get an upgrade to carry more arrows.

Finally, warp to Greatfish Isle, set the wind northwest and go to the square directly northwest, which is Western Fairy Island. Use the Skull Hammer on the post and go in to get an upgrade to carry even more arrows.

Hunt the Big Octos

Now that you can carry up to 99 bombs, you can go hunting around the Great Sea for Big Octos, who hide under swarms of flocking seagulls. You could have fought them when you got the Boomerang, but they are easier to defeat with the cannon.

If you run low on bombs while fighting the Big Octos, just warp to a location where Beedle has a shop ship and buy bombs from him. He gives you the best price for bombs.

Nintendo Gallery Note: After you defeat all of the Big Octos, you won't get another chance to get a pictograph. When taking the picture, just fit as much of the Big Octo as you can into the frame after it has finished rising out of the water.

To find the Big Octos in the locations listed below, use your telescope while in that square to look a little above sea level. You will see some of the water at the bottom of the viewfinder. Zoom in a little, and circle around until you see seagulls flocking. You might have to adjust your zoom and angle, but you'll find them eventually. Once you find them, set the wind direction that way, get your bombs and picto boxs ready, and sail under the birds.

You will get caught in a whirlpool and a Big Octo will pop out of the water. Shoot out all of its eyes with your cannon, or if you run out of bombs, your boomerang. If you take too long, the Big Octo will draw you in and spit you out, but don't panic. You have a fair amount of time to defeat the Big Octo before it can catch you and spit you out. Take your time to aim properly. If you do get spit out, you will just appear in a random spot in this same square. Just use your telescope to find the birds again, and sail over to them.

When you defeat a Big Octo, in most cases a glowing circle of treasure will appear. To pull up those treasures, cruise over to the glowing circle, then use the grappling hook to pull up the treasure.

List of Big Octo Locations

  1. Location: one square south of S. Fairy Island (Two Eye Reef)
    Number of Eyes: 4
    Treasure: magic meter upgrade
  2. Location: one square northwest of Outset (Diamond Steppe Island)
    Notes: You can't go into Diamond Steppe Island yet.
    Number of Eyes: 8
    Treasure: 100 rupees
  3. Location: one square northeast of Southern Fairy Island (Private Oasis)
    Number of Eyes: 8
    Treasure: 100 rupees
  4. Location: one square northeast of Tower of Gods (Fire Mountain)
    Number of Eyes: 8
    Treasure: 100 rupees
  5. Location: one square north of Dragon Roost (Seven Star Isles)
    Notes: If you encounter Kargarocs here, use the Grappling Hook on them to get Golden Feathers, then either defeat them with the Boomerang or just sail away. There is a Piece of Heart that you can get if you have 20 Golden Feathers.
    Number of Eyes: 12
    Treasure: piece of heart
  6. Location: Tingle Island, one square southwest of Windfall
    Notes: Watch out for gyorgs (sharks).
    Number of Eyes: 12
    Treasure: piece of heart

Fight Orca

Go to Outset Island. You can get a piece of heart if you fight Orca and hit him 500 times.

During the battle, you have three hearts, which are not the same as regular hearts. Once you lose them all, the fight ends.

If Orca blocks your attack, use your shield right away, because it means that Orca is about to attack you.

The key is to space out your attacks on Orca, because if you attack too quickly, you will do a "hiyaa!" attack, which Orca will counter, forcing you to use your shield right away.

The thrust attack is the fastest. Lock onto Orca, walk toward him, then press B. This allows you to hit him many of times in a short amount of time.

You can parry, which may count as two hits, but it's slower than the thrust attack.

If you back Orca up to the wall, your sword will bounce off the wall when you try to attack, so you should raise your shield and walk backward until you're far away from the wall again. You can try to keep Orca moving in a circle around the center of the room. The edge of the rug in the middle is a good guide.

After you hit him 500 or more times, let him defeat you and he will give you a piece of heart. If, in a future battle, you hit him 1000 times, Orca will refer to you as "master" and will give you 200 rupees. Thereafter, you will receive 200 rupees every time you hit him 1000 times.

Get Rupees at Dragon Roost Island

Warp to Dragon Roost Island, and start walking up the ramps that go up from the beach, and look at the cliffs as you go up. Look for a line of bomb flowers and a big boulder. Shoot a bomb flower with a regular arrow to make them explode, then open the chest that falls. It contains 200 rupees.

Now go through the little cave passageway that led you to the place where you learned the Wind's Requiem, and turn right while on the beach. Bomb the big boulder there, and jump into the hole that you revealed.

Go through the door in front of you. If you look up around the room, you see four doors with unlit torches above them. Going through any of those doors brings you to a room, which turns out to be the same room that you just left, with monsters in it. Defeat the monsters to light the torch above the door you came in through. Once you've lit a torch, just go through a door with an unlit torch over it, and defeat the monsters in there to light it. Once they're all lit, the bars will open and you can go through the door to get 50 rupees. The monsters that you will face are Keese, wingless Mothulas, Bokoblins, and red Chuchus.

There is also a little cave hidden around the side of the island. To get there, go into the Rito village and go up to the mail sorting counter at the upper level, and go outside there. Go to the left and you see a Rito standing near the edge of the wooden walkway. Stand near that Rito, and you can see some tall islands to the northeast. You can optionally use the Telescope to see a stone slab on the lowest of those tall islands. Set the wind NE and float to that island, and read the stone slab to see which direction the next island is. An up arrow means north, a down arrow means south, and so on. Set the wind to that direction and glide that way, and keep following the arrows to reach the cave. Inside, there is a chest that contains 100 rupees. At the back of the cave, there is a block that you can push out of the wall. You can fall from this opening onto the block that you pushed out.

Rock Spire Island

You will need to save rupees for some expensive things later (especially if you are playing the original GameCube version), but if you are near the limit of your wallet, you can go to Rock Spire Island, which is one square north of Greatfish Isle. The Shop Ship at Rock Spire Island has some expensive items: an Empty Bottle, a Heart Container, and a Treasure Chart.

Bomb Island Submarine

If you haven't gone to the submarine in the center of the Bomb Island, which is north of the Forest Haven, go there now. Defeat the bokoblins inside to get an Empty Bottle.

Outside, use your Grappling Hook on the Bokoblin on the raft to get a Joy Pendant. You can go into the submarine and back out again to reset the Bokoblin, allowing you to get infinite Joy Pendants. You will need to give 20 Joy Pendants to Miss Marie on Windfall Island to be able to beat the game, and you can give her 30 more to receive a special item.

More Things to do on Windfall

Warp to Windfall Island. If you haven't done the things in the Detour to Windfall section, do them now.

Nintendo Gallery Note: You can buy Legendary Pictographs from Lenzo now, but you might want to wait until later, because you can't actually get all of the Legendary Pictographs yet.

Give Miss Marie 20 joy pendants if you haven't already, to get the cabana deed, which you need in order to beat the game. Then if you have another 30 Joy Pendants, give them to her. In the original version of Wind Waker, she will give you the Hero's Charm, which is a mask that you can equip on the Quest Status screen. It lets you see the life meters of your enemies. In Wind Waker HD, she gives you Treasure Chart #45.

Get Another Empty Bottle

On Windfall, set the time to night. Go to the building with the big fancy door to find Mila, the girl dressed in rags. Talk to her, then walk up the stairs until she starts running. Now you will have to be careful. Follow her but keep your distance to prevent her from seeing you. If she runs away, go into a building and go back out, then talk to Mila near the fancy door again. Just stay as far away as you can without losing sight of her.

Stay where you are and watch as she stops at the potion shop and looks around When she starts running again, follow at a distance but stay far away to avoid letting her hear you. She will stop again just after the arch to the pier, then eventually she goes up the grass hill. Follow at a distance, but stay underneath the wooden ramp and adjust your camera angle so you can see through the arch at the top of the ramp. She will go through that ramp and hide just behind it. When you see her running again, quickly go up the wooden ramp and through the arch, and go toward the wooden stairs across the courtyard, but again keep your distance. She will go down the slope after those stairs, and will stop and turn around at the end of that slope, so don't go past the wooden stairs. Just adjust your camera angle to watch until she runs off again. She will into Zunari's shop and fiddle with the safe. Run up to her while she has the rupee thought bubble above her head, and talk to her. Choose the top option every time, and you get an empty bottle.

Guide to Auctions

At night, go into the fancy door where Mila was. This is the auction house. After reading the instructions below, talk to Zunari to start the auction. You can win two treasure charts. One of the treasure charts will start at a really low bid. It's not a very good treasure chart, so you can skip it if you wish. You can win treasure chart #18 and treasure chart #38, and a piece of heart. In the Wii U version of the game, you can bid for the Swift Sail, which lets you sail much more quickly than the standard sail. Don't bid for Joy Pendants, because you can easily get infinite free ones from the bokoblin outside of the submarine near Bomb Island.

To quit an auction, press B, exit, then go back in and try again.

Here's how the auction works: your goal is to place the final bid so that you beat everybody. During the auction you have a "bid meter". It's at the bottom of the screen. When the bid meter is full, you place your bid. Tap A repeatedly to get the meter to go up. NOTE: the meter goes up slowly on its own. The trick is, at the start of the auction, tap the A button quickly until your meter is about half full. Then be patient and wait for Zunari to say "only five seconds remain" (do not bid after he says "time is running out" or "there isn't much time left"), and place your bid. Make your bid at least 20 rupees higher than the last bid, and everyone will see stars, unable to bid, guaranteeing your victory.

Get Two Pieces of Heart

At night, go clockwise around the ferris wheel building along the narrow grassy ledge, then climb up the ladder in the back, set the wind to north, and step on the switch to start the ferris wheel. Then, go into the battleship game room, then go up the stairs and out the door. Around the corner, get into a ferris wheel car, get out your fire arrows by pressing R while holding the bow, and aim it towards the ferris wheel building. You'll see a thing spinning on top of the building when you reach the highest point. Shoot a fire arrow into the thing when you're about at the highest point, and if you do it correctly, you will light the lighthouse and reveal a chest on a little piece of land. Before you go there, hop back onto the wooden walkway that you jumped onto the ferris wheel from, and go around the corner and talk to the guy standing there until he gives you a piece of heart.

Then go stand near the bomb shop, set the wind to south, and glide down to the piece of land with the chest that you just revealed. Another piece of heart!

Get the Magic Armor

If you have received the Pinwheel from the trades with merchants, you can talk to Zunari during the day to get the Magic Armor. If you don't have the Pinwheel, talk to Zunari to get the Town Flower if you haven't already, then give the Town Flower to the merchant on Bomb Island to get the Sea Flower, give the Sea Flower to the merchant on Greatfish Island to get the Exotic Flower, and give the Exotic Flower to the merchant on the outside of Mother & Child Isles to receive the Pinwheel. Then come back to Windfall and talk to Zunari during the day to get the Magic Armor.

Play Matchmaker with Linda and Anton

During the day, go to the courtyard where the killer bees are walking around, and talk to Linda until she asks you to take a picture of her. Agree to it, then stand back and take a picture. Make sure to get her whole body from head to toe in the picture.

Next, find Anton. He is the guy who looked at Linda for the third task that you did to become Lenzo's assistant. Show Anton the picture of Linda. Talk to Anton a couple of times until he mentions the coffee shop.

Next, play the Song of Passing twice to go to the next day. Go into the coffee shop above Zunari's place. Talk to Linda and you get another piece of heart.

Receive a Piece of Heart and Treasure Chart

Go up the wooden staircase in the courtyard and go into the fancy door at the end of the stone walkway. Let the guy yell at you, then go over to the window and talk to Maggie. She wants you to send a letter to her boyfriend. Leave the house and go to the postbox at the pier, and mail the letter. Play the Song of Passing twice and go back to Maggie's house. Watch the scene. Then go to the coffee shop and talk to the mailman. Take the letter to Maggie and you receive a piece of heart. If you have 20 skull necklaces, give them to Maggie's father to receive treasure chart #2.

Moving On

When you're ready to continue with the story, if you don't have Ice Arrows, warp to the Mother and Child Isles to get them. You have to warp, not sail, to get them. Then warp to Dragon Roost Island and sail one square south, to Fire Mountain.