Rig Armor items - EVE Online Item Database - Page 1

Rig Armor Group

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Capital Auxiliary Nano Pump I

typeID27064
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Auxiliary Nano Pump I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Auxiliary Nano Pump II

typeID31049
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Auxiliary Nano Pump II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital EM Armor Reinforcer I

typeID31001
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital EM Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital EM Armor Reinforcer II

typeID31007
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital EM Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Explosive Armor Reinforcer I

typeID31013
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Explosive Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Explosive Armor Reinforcer II

typeID31019
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Explosive Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Kinetic Armor Reinforcer I

typeID31025
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Kinetic Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Kinetic Armor Reinforcer II

typeID31031
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Kinetic Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Nanobot Accelerator I

typeID31067
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Nanobot Accelerator I Blueprint
DescriptionThis ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Nanobot Accelerator II

typeID27066
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Nanobot Accelerator II Blueprint
DescriptionThis ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Remote Repair Augmentor I

typeID31075
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Remote Repair Augmentor I Blueprint
DescriptionThis ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Remote Repair Augmentor II

typeID31081
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Remote Repair Augmentor II Blueprint
DescriptionThis ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Thermal Armor Reinforcer I

typeID31037
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Thermal Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Thermal Armor Reinforcer II

typeID31043
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Thermal Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Transverse Bulkhead I

typeID33902
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Transverse Bulkhead I Blueprint
DescriptionThis ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Transverse Bulkhead II

typeID33904
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Transverse Bulkhead II Blueprint
DescriptionThis ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Trimark Armor Pump I

typeID30993
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Trimark Armor Pump I Blueprint
DescriptionThis ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Capital Trimark Armor Pump II

typeID31061
Mass200.00 kg
Volume40.00 m³
CategoryRig Armor
Produced ByCapital Trimark Armor Pump II Blueprint
DescriptionThis ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Auxiliary Nano Pump I

typeID25896
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Auxiliary Nano Pump I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Auxiliary Nano Pump II

typeID26294
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Auxiliary Nano Pump II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large EM Armor Reinforcer I

typeID25736
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge EM Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large EM Armor Reinforcer II

typeID26286
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge EM Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Explosive Armor Reinforcer I

typeID25888
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Explosive Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Explosive Armor Reinforcer II

typeID26288
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Explosive Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Kinetic Armor Reinforcer I

typeID25890
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Kinetic Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Kinetic Armor Reinforcer II

typeID26290
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Kinetic Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Nanobot Accelerator I

typeID25898
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Nanobot Accelerator I Blueprint
DescriptionThis ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Nanobot Accelerator II

typeID26296
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Nanobot Accelerator II Blueprint
DescriptionThis ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Remote Repair Augmentor I

typeID25900
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Remote Repair Augmentor I Blueprint
DescriptionThis ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Remote Repair Augmentor II

typeID26298
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Remote Repair Augmentor II Blueprint
DescriptionThis ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Thermal Armor Reinforcer I

typeID25892
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Thermal Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Thermal Armor Reinforcer II

typeID26292
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Thermal Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Transverse Bulkhead I

typeID33898
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Transverse Bulkhead I Blueprint
DescriptionThis ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Transverse Bulkhead II

typeID33900
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Transverse Bulkhead II Blueprint
DescriptionThis ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Trimark Armor Pump I

typeID25894
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Trimark Armor Pump I Blueprint
DescriptionThis ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Large Trimark Armor Pump II

typeID26302
Mass200.00 kg
Volume20.00 m³
CategoryRig Armor
Produced ByLarge Trimark Armor Pump II Blueprint
DescriptionThis ship modification is designed to increase a ship's total armor hit points at the expense of max velocity. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Auxiliary Nano Pump I

typeID31047
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Auxiliary Nano Pump I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Auxiliary Nano Pump II

typeID31053
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Auxiliary Nano Pump II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium EM Armor Reinforcer I

typeID30999
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium EM Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium EM Armor Reinforcer II

typeID31005
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium EM Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Explosive Armor Reinforcer I

typeID31011
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Explosive Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Explosive Armor Reinforcer II

typeID31017
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Explosive Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Kinetic Armor Reinforcer I

typeID31023
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Kinetic Armor Reinforcer I Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Kinetic Armor Reinforcer II

typeID31029
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Kinetic Armor Reinforcer II Blueprint
DescriptionThis ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

Medium Nanobot Accelerator I

typeID31065
Mass200.00 kg
Volume10.00 m³
CategoryRig Armor
Produced ByMedium Nanobot Accelerator I Blueprint
DescriptionThis ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.