Light Fighter items - EVE Online Item Database - Page 1

Light Fighter Group

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Dragonfly I

typeID23057
Mass1,000.00 kg
Volume1,000.00 m³
Base Price20,336,332.00 ISK
CategoryLight Fighter
Produced ByDragonfly I Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Dragonfly is a general purpose attack craft. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Dragonfly II

typeID40557
Mass1,000.00 kg
Volume1,000.00 m³
CategoryLight Fighter
Produced ByDragonfly II Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Dragonfly is a general purpose attack craft. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Einherji I

typeID23061
Mass1,000.00 kg
Volume1,000.00 m³
Base Price20,001,340.00 ISK
CategoryLight Fighter
Produced ByEinherji I Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Einherji is a general purpose attack craft. Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Einherji II

typeID40559
Mass1,000.00 kg
Volume1,000.00 m³
CategoryLight Fighter
Produced ByEinherji II Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Einherji is a general purpose attack craft. Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Equite I

typeID40358
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByEquite I Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Equite II

typeID40552
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByEquite II Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Firbolg I

typeID23059
Mass1,000.00 kg
Volume1,000.00 m³
Base Price21,394,992.00 ISK
CategoryLight Fighter
Produced ByFirbolg I Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Firbolg is a general purpose attack craft. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Firbolg II

typeID40558
Mass1,000.00 kg
Volume1,000.00 m³
CategoryLight Fighter
Produced ByFirbolg II Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Firbolg is a general purpose attack craft. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Gram I

typeID40361
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByGram I Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Gram II

typeID40553
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByGram II Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Locust I

typeID40359
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByLocust I Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Locust II

typeID40554
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced ByLocust II Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Satyr I

typeID40360
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced BySatyr I Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Satyr II

typeID40555
Mass1,000.00 kg
Volume800.00 m³
CategoryLight Fighter
Produced BySatyr II Blueprint
DescriptionType: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Dragonfly I

typeID47138
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Dragonfly I Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Dragonfly II

typeID47142
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Dragonfly II Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Einherji I

typeID47140
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Einherji I Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Einherji II

typeID47144
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Einherji II Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Equite I

typeID47145
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Equite I Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Equite II

typeID47148
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Equite II Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Firbolg I

typeID47139
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Firbolg I Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Firbolg II

typeID47143
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Firbolg II Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Gram I

typeID47036
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Gram I Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Gram II

typeID47151
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Gram II Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Locust I

typeID47146
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Locust I Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Locust II

typeID47149
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Locust II Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Satyr I

typeID47147
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Satyr I Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Satyr II

typeID47150
Mass1,000.00 kg
Volume1,600.00 m³
CategoryLight Fighter
Produced ByStandup Satyr II Blueprint
DescriptionType: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Standup Templar I

typeID47035
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Templar I Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Standup Templar II

typeID47141
Mass1,000.00 kg
Volume2,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByStandup Templar II Blueprint
DescriptionType: Structure-based Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Templar I

typeID23055
Mass1,000.00 kg
Volume1,000.00 m³
Base Price20,047,340.00 ISK
CategoryLight Fighter
Produced ByTemplar I Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Templar II

typeID40556
Mass1,000.00 kg
Volume1,000.00 m³
CategoryLight Fighter
Produced ByTemplar II Blueprint
DescriptionType: Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.