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Ragnarok Headhunter SKIN

typeID49431
Volume0.01 m³
CategoryPermanent SKIN

Ragnarok Interstellar Convergence SKIN

typeID62228
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis nanocoating is designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. This version of the nanocoating has been augmented with symbolism derived from certain data and artefacts acquired in the paradoxical space. What these symbols may mean remains an outstanding conundrum. The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD.

Ragnarok Justice SKIN

typeID36450
Volume0.01 m³
CategoryPermanent SKIN

Ragnarok Shakim Warlord SKIN

typeID47371
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe clans of the Krusual Tribe, such as the martial Shakim Clan, have a proud history of defiance and maintaining their traditions in the face of the Amarr Empire's invasion of the Minmatar homeworld. From their mountain strongholds the Krusual were the one tribe that successfully resisted the worst of the occupation's ravages. The Shakim Warlords, in particular, were not only fierce defenders of their mountainous domains but also feared among Amarr occupation troops as merciless leaders of raids against the invaders.

Ragnarok Snowline Bladeracer SKIN

typeID52894
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.

Ragnarok Tronhadar Ink SKIN

typeID40508
Volume0.01 m³
CategoryPermanent SKIN

Ragnarok Valklear Glory SKIN

typeID36790
Volume0.01 m³
CategoryPermanent SKIN

Rapier Aurora Universalis SKIN

typeID79738
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAuroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Rapier Biosecurity Responders SKIN

typeID55696
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Rapier Blue Tiger SKIN

typeID36823
Volume0.01 m³
CategoryPermanent SKIN

Rapier Dawn of Liberation SKIN

typeID48510
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.

Rapier Exoplanets Hunter SKIN

typeID45963
Volume0.01 m³
CategoryPermanent SKIN

Rapier Glacial Drift SKIN

typeID46900
Volume0.01 m³
CategoryPermanent SKIN

Rapier Halcyon Dawn SKIN

typeID63586
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Rapier Hazard Control SKIN

typeID56897
Volume0.01 m³
CategoryPermanent SKIN

Rapier Justice SKIN

typeID36431
Volume0.01 m³
CategoryPermanent SKIN

Rapier Liberation Games SKIN

typeID59472
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis nanocoating celebrates the Minmatar Liberation Games, with a pattern suggesting the arc of Pator's sunlight over the blue seas of the planet Matar. The symbolism evokes the unity of the tribes as one people born under the sun of Pator on life-giving Matar. The Liberation Games are a celebration of Minmatar freedom, memorial of the past, and reminder that defense of the Seven Tribes is the duty of all.

Rapier Snowline Bladeracer SKIN

typeID52874
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.

Rapier Tronhadar Ink SKIN

typeID40493
Volume0.01 m³
CategoryPermanent SKIN

Rapier Valklear Glory SKIN

typeID36776
Volume0.01 m³
CategoryPermanent SKIN

Rapier Versus Redforce SKIN

typeID63869
Volume0.01 m³
CategoryPermanent SKIN

Rapier Zydrine Burn SKIN

typeID81359
Volume0.01 m³
CategoryPermanent SKIN
DescriptionZydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.

Raptor Abyssal Glory SKIN

typeID60082
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Raptor Aurora Universalis SKIN

typeID57006
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAuroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Raptor Biosecurity Responders SKIN

typeID55555
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Raptor Blue Tiger SKIN

typeID36717
Volume0.01 m³
CategoryPermanent SKIN

Raptor Capsuleer Day XV SKIN

typeID47627
Volume0.01 m³
CategoryPermanent SKIN
DescriptionMark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.

Raptor Exoplanets Hunter SKIN

typeID45824
Volume0.01 m³
CategoryPermanent SKIN

Raptor Ghostbird SKIN

typeID48167
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.

Raptor Glacial Drift SKIN

typeID46834
Volume0.01 m³
CategoryPermanent SKIN

Raptor Halcyon Dawn SKIN

typeID63448
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Raptor Matigu Seabeast SKIN

typeID40591
Volume0.01 m³
CategoryPermanent SKIN

Raptor Raata Sunset SKIN

typeID36645
Volume0.01 m³
CategoryPermanent SKIN

Raptor State Police SKIN

typeID72555
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the "Audit Tribunes". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state.

Raptor Steel Cardinal SKIN

typeID46101
Volume0.01 m³
CategoryPermanent SKIN

Raptor Union Day Workers SKIN

typeID71711
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Caldari State Workers Union is the single official workers organization that operates on a pan-state basis and is affiliated to by the workers organizations of all of the "Big 8" megacorps of the Caldari State. The State Workers Union concerns itself primarily with promoting good inter-megacorp relations between workers below the executive level throughout the Caldari State. A major portion of its work involves running vacation trips for working families that wish to experience the variety of Caldari society as expressed in different megacorporations. The highlight of the calendar for many Caldari workers is the Caldari Executive Panel mandated State Workers Union Day, one of the few universally observed public holidays in the State. Promotion of the virtues of honestly earned leisure time is exemplified in a special nanocoating that celebrates Union Day, with the proceeds going to the State Workers Union Orphans Apprenticeship Fund.

Raptor Wiyrkomi SKIN

typeID36336
Volume0.01 m³
CategoryPermanent SKIN

Raptor Zento Isideko Combine SKIN

typeID53161
Volume0.01 m³
CategoryPermanent SKIN
DescriptionNow owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people. Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation. After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa. (Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers)

Rattlesnake Ace of Podhunters SKIN

typeID47511
Volume0.01 m³
CategoryPermanent SKIN
Description"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution) The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.

Rattlesnake Aetheric Raiders SKIN

typeID52705
Volume0.01 m³
CategoryPermanent SKIN
DescriptionRumors of pirate groups infiltrating Abyssal Deadspace have grown in volume since the way to those strange regions of space was opened to New Eden's pilots. One persistent tale has the Guristas pirates raiding down from New Eden to fight extensive battles against Triglavian fleets deep in the very heart of the abyss. Whether the tales of vast clashes in the dark depths of Abyssal Deadspace are true or impossible exaggerations of the kind often heard in the dives frequented by piratical scum remains to be seen.

Rattlesnake Empyrean Outlaws SKIN

typeID79755
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn chaos, opportunity. In death, profit. Take what's yours, burn the rest. Capsuleer pirates are among the most feared predators of New Eden’s space lanes, posing a deadly threat to almost any non-capsuleer traffic and a serious problem for all but the most experienced loyalist and law-abiding capsuleers. Capsuleers, the so-called “Empyreans”, are considered a disruptive element by many but the outlaws among them can reach levels of notoriety that are usually the preserve of major corporation or alliance leaders.

Rattlesnake GalNet StreamCast Unit SKIN

typeID76486
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet. GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.

Rattlesnake Glacial Drift SKIN

typeID46875
Volume0.01 m³
CategoryPermanent SKIN

Rattlesnake Helmatt's Harriers SKIN

typeID54231
Volume0.01 m³
CategoryPermanent SKIN
DescriptionOne of the Guristas Pirates most notorious and brash combat pilots, Lucash Helmatt has carved out a spot for himself as a key leader of Guristas raids on the forces of law and order. Helmatt's personal wing of raiders, the Harriers, is feared far-and-wide across the systems bordering the Guristas territories in nullsec. In his typical style, Lucash had all Helmatt's Harriers ships painted in bright and disruptive yellow and black with an eye to intimidation and maintaining his personal notoriety. The Harriers are also notable for harboring a large number of combat pilots originating from other pirate and crime organizations across New Eden. Helmatt himself has a long and brutal career in the Angel Cartel before defecting to the Guristas, and he has built the Harriers out of a ragtag band of cut-throats and wolfs-heads no less ruthless, violent and rapacious.

Rattlesnake Hostile Takeover SKIN

typeID45509
Volume0.01 m³
CategoryPermanent SKIN