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Permanent SKIN Group

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Hoarder Valklear Glory SKIN

typeID36791
Volume0.01 m³
CategoryPermanent SKIN

Hound Abyssal Glory SKIN

typeID65092
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Hound Aurora Universalis SKIN

typeID60918
Volume0.01 m³
CategoryPermanent SKIN

Hound Biosecurity Responders SKIN

typeID55684
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Hound Blue Tiger SKIN

typeID36807
Volume0.01 m³
CategoryPermanent SKIN

Hound Dawn of Liberation SKIN

typeID48494
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.

Hound Exoplanets Hunter SKIN

typeID45942
Volume0.01 m³
CategoryPermanent SKIN

Hound Glacial Drift SKIN

typeID46883
Volume0.01 m³
CategoryPermanent SKIN

Hound Halcyon Dawn SKIN

typeID63574
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Hound Hazard Control SKIN

typeID56910
Volume0.01 m³
CategoryPermanent SKIN

Hound Justice SKIN

typeID36436
Volume0.01 m³
CategoryPermanent SKIN

Hound Snowline Bladeracer SKIN

typeID52853
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.

Hound Tronhadar Ink SKIN

typeID40476
Volume0.01 m³
CategoryPermanent SKIN

Hound Valklear Glory SKIN

typeID36760
Volume0.01 m³
CategoryPermanent SKIN

Hubris Deathglow Remnant SKIN

typeID78771
Volume0.01 m³
CategoryPermanent SKIN

Hubris Luminaire Rising SKIN

typeID77887
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.

Huginn Aurora Universalis SKIN

typeID79737
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAuroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Huginn Awakening YC125 SKIN

typeID78923
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn YC105, they awoke again and for the first time. They fought to make their mark amongst the stars, and not even death could keep them from their destiny. Capsuleers of New Eden, come together and honor their legacy, their legend. Join us in lighting up the skies for twenty years of awakenings, and all the awakenings still to come. - Anonymous Announcement of Capsuleer Awakening YC125

Huginn Biosecurity Responders SKIN

typeID55687
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Huginn Blue Tiger SKIN

typeID36822
Volume0.01 m³
CategoryPermanent SKIN

Huginn Dawn of Liberation SKIN

typeID48509
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth. The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.

Huginn Empyrean Dragons SKIN

typeID80941
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCalling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.

Huginn Exoplanets Hunter SKIN

typeID45962
Volume0.01 m³
CategoryPermanent SKIN

Huginn Glacial Drift SKIN

typeID46899
Volume0.01 m³
CategoryPermanent SKIN

Huginn Halcyon Dawn SKIN

typeID63577
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Huginn Hazard Control SKIN

typeID56912
Volume0.01 m³
CategoryPermanent SKIN

Huginn Justice SKIN

typeID36430
Volume0.01 m³
CategoryPermanent SKIN

Huginn Snowline Bladeracer SKIN

typeID52873
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.

Huginn Tronhadar Ink SKIN

typeID40492
Volume0.01 m³
CategoryPermanent SKIN

Huginn Valklear Glory SKIN

typeID36775
Volume0.01 m³
CategoryPermanent SKIN

Hulk Amarr Industrial Livery Serenity Only SKIN

typeID49198
Volume0.01 m³
CategoryPermanent SKIN

Hulk Amarr Industrial Livery SKIN

typeID43757
Volume0.01 m³
CategoryPermanent SKIN

Hulk Angel Industrial Livery SKIN

typeID43810
Volume0.01 m³
CategoryPermanent SKIN

Hulk Blood Raider Industrial Livery SKIN

typeID43823
Volume0.01 m³
CategoryPermanent SKIN

Hulk Caldari Industrial Livery Serenity Only SKIN

typeID49263
Volume0.01 m³
CategoryPermanent SKIN

Hulk Caldari Industrial Livery SKIN

typeID43770
Volume0.01 m³
CategoryPermanent SKIN

Hulk Claim Foreman SKIN

typeID44070
Volume0.01 m³
CategoryPermanent SKIN

Hulk Digmaster Blazon SKIN

typeID42649
Volume0.01 m³
CategoryPermanent SKIN

Hulk Equinox Era SKIN

typeID84087
Volume0.01 m³
CategoryPermanent SKIN
DescriptionA new age of colonization is dawning as Upwell invites you to shape the Universe with Equinox. Celebrate this new era and shape your own destiny with this new SKIN line from Upwell and ORE. Seize the dream, seize control. - Communication from the Upwell Consortium marketing team.

Hulk Gallente Industrial Livery Serenity Only SKIN

typeID49328
Volume0.01 m³
CategoryPermanent SKIN

Hulk Gallente Industrial Livery SKIN

typeID43784
Volume0.01 m³
CategoryPermanent SKIN

Hulk GalNet StreamCast Unit SKIN

typeID76492
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet. GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.

Hulk Glacial Drift SKIN

typeID46989
Volume0.01 m³
CategoryPermanent SKIN

Hulk Guristas Industrial Livery SKIN

typeID43836
Volume0.01 m³
CategoryPermanent SKIN

Hulk Lodestrike SKIN

typeID46740
Volume0.01 m³
CategoryPermanent SKIN
DescriptionTo mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.