Search the EVE Online Item Database
Permanent SKIN Group
Ferox Navy Issue Arkombine Arisen SKIN
typeID | 81026 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires. With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Ferox Navy Issue Media Miasma SKIN
typeID | 84122 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion. |
Ferox Navy Issue Steel Cardinal SKIN
typeID | 73870 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Navy Issue Versus Blueforce SKIN
typeID | 73874 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Raata Sunset SKIN
typeID | 36660 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Scope Syndication YC122 SKIN
typeID | 61189 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The vast reach of the Scope Network's news channels and holonet programs is supported by a large news-gathering operation that supplements its staff reporters with an extensive array of freelance correspondents and partnered news organizations. In a convenient arrangement, the Scope operates a news syndication service that allows its partners' news services to benefit from the huge resources of the Scope and its many correspondents. |
Ferox State Police SKIN
typeID | 60031 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the "Audit Tribunes". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state. The Caldari State Police found its niche in the interstellar nature of the Caldari State and is often used by the many smaller corporations and multistellar businesses that require a law enforcement agency that can operate across megacorporate territorial lines. The bulk of the State Police's income is derived from such policing and security work, but it retains Chief Executive Panel funding and the "Big 8" oversight that comes with it. Occasionally, the megacorporations may call in the State Police to resolve some matter they wish to keep at arms length. Actual disputes between megacorps remain the almost exclusive preserve of the CBT and its Audit Tribunes. |
Advertisement · Continue Reading Below
Ferox Steel Cardinal SKIN
typeID | 46124 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Vitalshift EGO SKIN
typeID | 52559 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | [Incoming commercial broadcast...] Put your finger on the pulse with Ishukone's Vitalshift EGO nanocoating conversion package, featuring the latest Electro-Graphic Overlay personality and vitals display technology. EGO technology brings the link between capsuleer and machine out of the shadows, and into the light. Feel the speed of warp, witness the tension of battle, watch your enemies explode with envy. The Vitalshift from Ishukone. Feel the pulse, see the future. |
Ferox Wiyrkomi SKIN
typeID | 36350 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Zento Isideko Combine SKIN
typeID | 53184 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people. Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation. After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa. (Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers) |
Advertisement · Continue Reading Below
Flycatcher Aurora Universalis SKIN
typeID | 57012 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. |
Advertisement · Continue Reading Below
Flycatcher Biosecurity Responders SKIN
typeID | 55560 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |
Advertisement · Continue Reading Below
Flycatcher Blue Tiger SKIN
typeID | 36720 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Exoplanets Hunter SKIN
typeID | 45831 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Ghostbird SKIN
typeID | 48174 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. |
Flycatcher Glacial Drift SKIN
typeID | 46839 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Halcyon Dawn SKIN
typeID | 63453 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Flycatcher Ishukone Watch SKIN
typeID | 71091 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Flycatcher Kimotoro Eskeitan SKIN
typeID | 52632 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Formally called the "Kimotoro Tivaktikun Sejikiineten Eskeitan", or Kimotoro Defense Zone Executive Guard, most Caldari know the defense force of the home constellation of the State simply as the Kimotoro Eskeitan. A Caldari Navy unit that answers directly to the Chief Executive Panel, the Kimotoro Eskeitan are often seen performing ceremonial duties in their splendidly caparisoned combat vessels, such as on occasions like the Caldari State Workers Union Day. For all the decoration and pomp of their most visible appearances, the Kimotoro Eskeitan are one of the most elite forces in the Caldari State's military and form an essential component of the defensive arrangements of the Caldari home systems. |
Flycatcher Lai Dai Protection Service SKIN
typeID | 71094 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Flycatcher Malagrin Marshlight SKIN
typeID | 60565 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings. The Western Morthani natives called the most-feared of these spirits the "Boitata", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon "Malagrin" and also noted the tendency for livestock drowned in the marshes to attract these eery lights. Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes. Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps. |
Advertisement · Continue Reading Below
Flycatcher Matigu Seabeast SKIN
typeID | 40596 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Peace and Order Unit SKIN
typeID | 71098 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Flycatcher Raata Sunset SKIN
typeID | 36648 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Spacelane Patrol SKIN
typeID | 71101 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Flycatcher State Police SKIN
typeID | 72553 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Caldari State Police is one of the few law enforcement organizations that conducts operations across Caldari territory, working alongside Caldari Customs and the Business Tribunal Audit & Investigation Branch, known as the "Audit Tribunes". Originating as the planetary police force of Caldari Prime, during the period of Caldari membership of the Federation, the Caldari Police Guards played a key role in evacuating millions during the Caldari-Gallente War. This guaranteed the continued existence of the agency as the Caldari State Police, even in the new Caldari order of a fully corporate state. |
Flycatcher Steel Cardinal SKIN
typeID | 46108 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Wiyrkomi SKIN
typeID | 36357 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Flycatcher Zento Isideko Combine SKIN
typeID | 53168 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Now owned by the Sukuuvestaa megacorp, the Zento Isideko Combine represents the final fate of an old industrial concern from the early corporate era of Caldari society. Founded in the wave of corporate developments and consolidations of earlier business forms in the decades that followed first contact with the Gallente, Zento Isideko Combine was typical in its aspiration to become an interplanetary conglomerate in an era of enormous cultural and technological upheaval for the Caldari people. Led by their visionary founder Foss Kriistavaa, the Zento Isideko Combine rapidly became a leader in the construction of advanced transportation links across Caldari Prime and eventually realized the founding ambition of becoming an space-industrial powerhouse. Zento Isideko maintained its place in the upper tier of Caldari corporations for nearly 200 years, until the Third Sontogi Oskkaltiovone* of 22714 AD brought it within the sphere of a corporate grouping that would eventually become the Sukuuvestaa Corporation. After various corporate permutations over the centuries, the business is generally known as SuVee ZenIko on the stock markets. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa. (Sontogi Oskkaltiovone – loosely translated: rules-based corporate war of takeovers) |
Advertisement · Continue Reading Below
Gallente Shuttle Aliastra SKIN
typeID | 59310 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Gallente Shuttle Biosecurity Responders SKIN
typeID | 55594 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |
Advertisement · Continue Reading Below
Gallente Shuttle Capsuleer Day XX SKIN
typeID | 77053 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Capsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XX. The YC125 celebrations of Capsuleer Day are the 20th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold. |
Gallente Shuttle Exoplanets Hunter SKIN
typeID | 45869 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Gallente Shuttle Glacial Drift SKIN
typeID | 46928 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Gallente Shuttle Halcyon Dawn SKIN
typeID | 63494 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Gallente Shuttle Inner Zone Shipping SKIN
typeID | 55743 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Gallente Shuttle Spirit SKIN
typeID | 44887 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Gallente Victory SKIN
typeID | 78267 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XIX in YC125. This SKIN's design is in honor of the sponsorship of AT XIX by the Gallente Federation and uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set. |
Garmur Arkombine Arisen SKIN
typeID | 81010 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires. With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
Garmur Aurora Universalis SKIN
typeID | 74151 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another. |
Advertisement · Continue Reading Below
Garmur Convergence - Nova SKIN
typeID | 44256 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Garmur Deathglow Remnant SKIN
typeID | 78797 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Garmur Ghost's Hex SKIN
typeID | 57810 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Ghost's Hex pattern of nanocoating originated as a livery for the Ghost 1300 range of economy personal atmospheric flyers made by the Hex Aerodynamix corporation, a subsidiary of the Roden Shipyards industrial conglomerate. Following the success of the company's Angel's Hex promotional campaign, the Ghost's Hex nanocoating was also made available in a spaceship format for certain popular capsuleer vessels. |
Garmur Glacial Drift SKIN
typeID | 47003 |
Volume | 0.01 m³ |
Category | Permanent SKIN |