Search the EVE Online Item Database
Permanent SKIN Group
Federation Navy Comet Exoplanets Hunter SKIN
typeID | 45885 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Glacial Drift SKIN
typeID | 46937 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Halcyon Dawn SKIN
typeID | 63529 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Federation Navy Comet Inner Zone Vanguard SKIN
typeID | 52720 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion. The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked. |
Federation Navy Comet Intaki Syndicate SKIN
typeID | 36393 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Kopis Edge SKIN
typeID | 46397 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Luminaire Zenith SKIN
typeID | 64399 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars. |
Federation Navy Comet Media Miasma SKIN
typeID | 84115 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | In a time of infinite holoreels and StreamCasts, let the Scope be your guide through the miasma of media confusion. |
Federation Navy Comet Police Pursuit Serenity Only SKIN
typeID | 37089 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Police SKIN
typeID | 34718 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an "all union service", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states. The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the "Guppies" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire. Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of "Guppies". |
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Federation Navy Comet Sapphire Sungrazer SKIN
typeID | 45021 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Spirit SKIN
typeID | 44903 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Federation Navy Comet Versus Redforce SKIN
typeID | 73877 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Biosecurity Responders SKIN
typeID | 55656 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |
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Fenrir Blue Tiger SKIN
typeID | 36843 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Exoplanets Hunter SKIN
typeID | 45989 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Fleet Ordnance Spike SKIN
typeID | 62858 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Republic Fleet Ordnance mining and shipping operations are overseen by a technical specialist officer, usually of Spike Lieutenant rank. Republic Fleet Ordnance is responsible for the acquisition of materials crucial to the construction and maintenance of all kinds of equipment used by the fighting forces of the Minmatar Republic. The resource scouts of Republic Fleet Ordnance scour Minmatar space for pockets of useful asteroids and can call upon mining operations to extract any valuable materials they discover. |
Fenrir Glacial Drift SKIN
typeID | 46926 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Halcyon Dawn SKIN
typeID | 63554 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Fenrir Hazard Control SKIN
typeID | 56936 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Justice SKIN
typeID | 36444 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Krusual Serenity Only SKIN
typeID | 38623 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Krusual SKIN
typeID | 34671 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Mabebu Exchange SKIN
typeID | 84685 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Hardworking people make the goods we consume and provide the services we need to keep our economy alive. I’d rather be smart than hardworking. - Unknown day trader. |
Fenrir Snowline Bladeracer SKIN
typeID | 52900 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | In the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season. |
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Fenrir Tronhadar Ink SKIN
typeID | 40514 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Fenrir Valklear Glory SKIN
typeID | 36796 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Biosecurity Responders SKIN
typeID | 55525 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |
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Ferox Blue Tiger SKIN
typeID | 36732 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Capsuleer Day XVII SKIN
typeID | 54766 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVII is a moment of celebration for "The Elite" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe. |
Ferox Cordite Blossom SKIN
typeID | 48834 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years. The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged. Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed. “To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.” Kefsooda Arkih, - CEO, Imperial Armaments. |
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Ferox Deathglow Remnant SKIN
typeID | 78783 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Exoplanets Hunter SKIN
typeID | 45847 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Ghostbird SKIN
typeID | 48190 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships. |
Ferox Glacial Drift SKIN
typeID | 46851 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Guristas SKIN
typeID | 34608 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Halcyon Dawn SKIN
typeID | 63425 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Ferox Hunter's Quiver SKIN
typeID | 57531 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox IGC SKIN
typeID | 48550 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Lai Dai Serenity Only SKIN
typeID | 37959 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Lai Dai SKIN
typeID | 34609 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Luminaire Rising SKIN
typeID | 48217 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. |
Ferox Malagrin Marshlight SKIN
typeID | 56593 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings. The Western Morthani natives called the most-feared of these spirits the "Boitata", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon "Malagrin" and also noted the tendency for livestock drowned in the marshes to attract these eery lights. Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes. Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps. |
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Ferox Matigu Seabeast SKIN
typeID | 40608 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Ferox Military Stockpile Captain SKIN
typeID | 59429 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | State Military Stockpile resource harvesting operations are considered a high priority and often commanded by a Captain of Engineers. The State Military Stockpile was created by order of the Caldari State's Chief Executive Panel to seek out and develop militarily important resources within Caldari space. The Caldari Navy and the security forces of the "Big Eight" megacorporations are all able to draw from the deep reserves that are being built up by State Military Stockpile mining operations. |