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Permanent SKIN Group
Brutix Capsuleer Day XVII SKIN
typeID | 54788 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Capsuleers were given independent licenses 17 years ago and the YC122 celebrations mark this latest anniversary of the start of the Capsuleer Age with the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVII is a moment of celebration for "The Elite" pilots even as the threat of invasion from the Triglavian Collective looms. CONCORD and the core empires of New Eden surely hope to persuade the ranks of independent capsuleers to join the struggle against the implacable and inscrutable foe. |
Brutix Cordite Blossom SKIN
typeID | 48836 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Released as a tribute to a renowned Imperial Armaments weapons designer who was lost in battle during live field testing in mid YC120, this nanocoating was produced in limited numbers for just eight hulls that have drawn influence (either directly or more controversially) from his highly successful design work over the years. The fade from deep black to vibrant yellow pays homage to the color produced by Standard frequency crystals, which are used in weapons testing to form a baseline damage profile for prototype energy turrets. The nanocoating is also adorned with a crest of crimson roses, the symbol of the Imperial house to which he belonged. Among the hulls that this nanocoating was commissioned for is the Punisher, the staple anti-frigate and fighter patrol platform of the Imperial Navy, which is widely regarded as one of the finest examples of a light turret-based weapons platform ever designed. “To serve your craft with such skill and tenacity is worthy of the deepest reverence. To pour your very heart and soul into your work is truly divine.” Kefsooda Arkih, - CEO, Imperial Armaments. |
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Brutix Deathglow Remnant SKIN
typeID | 73367 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Dragon Phoenix SKIN
typeID | 54430 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Many cultures of New Eden have mythological figures or creatures that share common features with those found elsewhere, even far across the stars on the worlds of different empires. Such a legendary beast, or sometimes pair of creatures, that shows up in many places is the Dragon Phoenix. The various versions of the Dragon Phoenix found across New Eden vary in details but are all known as harbingers of good fortune and symbols of rebirth. The vast Gallente Federation, with its myriad cultures and states, has many instances of this mythology present in various forms, including versions where the beast is one legendary creature, accounts of twinned creatures, and even one where the 'Dragon' and the 'Phoenix' marry and become one. This myth is far less common among the Caldari, with their Way of the Winds, and the Amarr with their all-pervading monotheistic religion. Even so, the native traditional Caldari still living on Caldari Prime have an echo of the idea in their ancient myths; the Achura Stargazers translate the notion into certain of their ideas; and certain cult tales of the Khanid may cloak the myth under layers of Amarr religious trappings. For their part, the Minmatar tribes keep a plethora of totemic creatures and tell many fabulous tales in the traditions of their clans and caravans. Creatures akin to the fantastic Dragon Phoenix are quite at home in the animistic and shamanic cultures of the Minmatar. |
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Brutix Exoplanets Hunter SKIN
typeID | 45905 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Federal Police SKIN
typeID | 52436 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an "all union service", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states. The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the "Guppies" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire. Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of "Guppies". |
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Brutix Glacial Drift SKIN
typeID | 46951 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Halcyon Dawn SKIN
typeID | 63481 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Brutix IGC SKIN
typeID | 48558 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Inner Zone Vanguard SKIN
typeID | 52740 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion. The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked. |
Brutix Intaki Syndicate Serenity Only SKIN
typeID | 38210 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Intaki Syndicate SKIN
typeID | 34612 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Kopis Edge SKIN
typeID | 46417 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Luminaire Rising SKIN
typeID | 64570 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. |
Brutix Luminaire Zenith SKIN
typeID | 57414 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Brutix Malagrin Marshlight SKIN
typeID | 53013 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The vast low-lying deltas and marshy plains of Luminaire's Western Morthane region have a long and dark history in folklore and in the ancient warring states period of the Gallente home world's past. Inhabitants on the periphery of the Great Morthani Wastes have many legends of spirits of light and flame seen wandering the swamps and several of these are feared as devils and demonic beings. The Western Morthani natives called the most-feared of these spirits the "Boitata", and believed it to be a fiery serpent with a penchant for consuming the eyes of the dead and perhaps even the sinful living. Garouni settlers on the far western edge of the Great Wastes called this legendary demon "Malagrin" and also noted the tendency for livestock drowned in the marshes to attract these eery lights. Military disaster is also a feature of the history of the Great Morthani Wastes. In its epic campaign to overthrow the ancient slaveholder Empire of Morthane, the Garoun Empire made several attempts to bypass the blistering deserts of Southern Morthane by marching armies through the western swamps. The legions of Garoun failed to penetrate the grim marshlands at every try, giving up on the route after an entire army, wracked by disease and starvation was destroyed by Morthani raiders at the south-eastern edge of the great wastes. Some tales are told of lights dancing on the corpses of the lost soldiers of Garoun and this has become part of the Malagrin and Boitata legends on either side of the vast swamps. |
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Brutix Navy Issue Biosecurity Responders SKIN
typeID | 55607 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |
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Brutix Navy Issue Exoplanets Hunter SKIN
typeID | 45910 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Federal Police SKIN
typeID | 52437 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The federal Gallente Police Directorate traces its roots back to the original planet-wide police service of the Gallente Union on Luminaire. The Gallente Union Police & Public Safety Service (GUPPSS) was intended to operate as an "all union service", with its officers recruited and trained by the federal government of the Gallente Union. While retaining basic membership of the GUPPSS, and with some serving as federal police, most officers served in distinct units under the political oversight of member states. The concept broke down as the Gallente Union expanded throughout space and evolved into the modern day Gallente Federation. As outlying systems, planets and colonies chose to wholly organize their own police forces, the "Guppies" were increasingly seen as an anachronism by the heavily-populated and powerful member states of Luminaire. Ultimately, the homeworld states followed the example of the sovereign polities of the Gallente Federation and set up entirely independent police forces. The Gallente Union Police & Publice Safety Service became the Gallente Police Directorate, and found a new lease of life as a police force operating across Federation space with jurisdiction over federal domains. Detractors of this service still refer to it by the old nickname of "Guppies". |
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Brutix Navy Issue GalNet StreamCast Unit SKIN
typeID | 57731 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet. GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet. |
Brutix Navy Issue Glacial Drift SKIN
typeID | 46956 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Halcyon Dawn SKIN
typeID | 63530 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Brutix Navy Issue IGC SKIN
typeID | 48559 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Inner Zone Vanguard SKIN
typeID | 52745 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Inner Zone Shipping has increased its internal security forces in the wake of the instability and increased threats to space travel posed by pirate activity, Drifter attacks and the Triglavian invasion. The Inner Zone Vanguard clear shipping routes of likely threats and provide a rapid response should IZS transports be attacked. |
Brutix Navy Issue Intaki Syndicate SKIN
typeID | 36408 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Kopis Edge SKIN
typeID | 46422 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Luminaire Rising SKIN
typeID | 77874 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet. |
Brutix Navy Issue Luminaire Zenith SKIN
typeID | 57592 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Brutix Navy Issue Sapphire Sungrazer SKIN
typeID | 45025 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Spirit SKIN
typeID | 44928 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Navy Issue Versus Blueforce SKIN
typeID | 76171 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Brutix Navy Issue Warp Convergence SKIN
typeID | 61874 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD. |
Brutix Roden SKIN
typeID | 34611 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Serpentis Serenity Only SKIN
typeID | 34613 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Serpentis SKIN
typeID | 42177 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Serpentis SKIN #2
typeID | 39584 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Spirit SKIN
typeID | 44923 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Strategic Materiel Defender SKIN
typeID | 59239 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Federal Strategic Materiel exploration and mining operations are usually commanded by a Defender Lieutenant specializing in engineering or logistics. The Federal Strategic Materiel corporation was founded by executive order of President Jacus Roden and is tasked with finding and extracting resources vital to the Federal armed forces throughout Gallente space. The mining operations sent out to harvest resources from sites discovered by the Federal Strategic Materiel corporation have become a common sight in the Federation. |
Brutix Triglavian Twilight SKIN
typeID | 52397 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | Commissioned in YC121 by CONCORD's own Kjersidur Elladall of the Directive Enforcement Department, these commemorative SKINs serve as a reminder and a badge of honour for those daring Capsuleers who risked all to say "I was there" when the Triglavian Collective breached the boundaries of Abyssal Deadspace and invaded the systems of New Eden. In that year across the Empire-owned systems of the cluster, Conduits from Abyssal Deadspace appeared and carried the forces of the Collective into the comparatively rich and utopian star systems that CONCORD and the DED are sworn to protect. CONCORD will never forget - nor fail to honour - the brave pilots who dedicated their time, their resources and their clones in the fight against the Triglavian menace. |
Brutix Valimor Legacy SKIN
typeID | 37573 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Brutix Warp Convergence SKIN
typeID | 61873 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This nanocoating is apparently designed to evoke the strangeness and wonder of the paradoxical spacetime environments, and the effects within them, discovered in early YC124. The nanocoating is an example of one created by a specialist expert system oriented towards creative work. Recent data from the peculiar warp paradoxes located in New Eden was used by the expert system to create this design. It is rumored that the expert system has subsequently had to be forcibly terminated and destroyed by order of CONCORD. |
Brutix Yoiul Star SKIN
typeID | 57161 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | During the Yoiul Festival, many across New Eden celebrate the ending of one year and look forward to the new. The festival has become a major holiday in the interstellar community with space travellers and workers everywhere enjoying a celebration of peace and friendship across New Eden. Anticipation of the Yoiul Festival has become as enjoyable to some as the many days of festivities, and it has become popular to set up holo displays counting down the time to the height of the celebrations. During the end of year week itself, these shine a beacon representing the star around which the Yoiul Conference took place. |
Burst Abyssal Glory SKIN
typeID | 63186 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. |
Burst Arkombine Arisen SKIN
typeID | 81017 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | The Arkombine is a splinter group of disillusioned clone soldiers. Betrayed by the nations they swore to serve they now seek independence and the means to undo what has been done to them. Their ranks are comprised of clone soldiers from all four of the major empires. With the rise of the Deathless Circle and new cloning technology holding out the hope of healing the deepest psychological scars of the old warclones, and catapulting them to new heights, the Arkombine have gathered many old soldiers of the first and second generations of mercenary clones to their ranks. The Arkombine Arisen nanocoating is a dramatic and proud statement of the determination of all warclones to survive, prosper, and rise beyond the persecution and conflict inflicted on them by the imperialist ambitions and militarist adventurism of New Eden's empires and factions. |
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Burst Biosecurity Responders SKIN
typeID | 55640 |
Volume | 0.01 m³ |
Category | Permanent SKIN |
Description | CONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams. |