Metroid Dread Guide

E.M.M.I.-03MB

After you gain a new ability in Dairon, you return to Cataris to destroy the green E.M.M.I., also known as E.M.M.I.-03MB.

Contents

Reach the E.M.M.I. Zone

Go to the right and go through the door to leave the shuttle area. Then go to the right and shoot the lowest block of the wall to open it. Slide through the gap, then go to the right and drop down below until you see a Wide Beam Box on the left. Shoot a charged shot at it to get it out of the way.

Go to the left and go through the E.M.M.I. Zone Door at the end.

Reach the Cataris Central Unit

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Drop down to the nearest platform below you, and carefully make your way downward room by continuing to fall onto the nearest platforms below you. (As mentioned previously, the farther you fall, the more likely it becomes that you will land near the E.M.M.I. and be detected.) The E.M.M.I. may come out of the tunnel at the bottom of the room, so be watchful as you go downward. Depending on where the E.M.M.I. is, you may wish to escape through the E.M.M.I. Zone exit at the bottom right of the room. If you do, you can optionally slide down the slope and go left to reach a Save Room, and save the game before you proceed. Then return to the E.M.M.I. Zone when you are ready.

At the bottom left of the E.M.M.I. Zone, there is a door with a Wide Beam Cover on it. Shoot it with a normal shot (not a charged shot), then shoot the door to open it, and go through.

Your goal now is to reach the upper left of the room without letting the E.M.M.I. see you. Jump up onto the ledge above you, then jump up onto the next ledge above you. Go to the right and grab the blue wall, and climb along it until you can land on the platform at the top. From there, go to the left, shoot the red thing in the base of the wall, and keep going left until you reach a door. Before you go through, slide through the gap on the right and shoot the red thing at the base of the wall. Then go through the door on the left to reach the Central Unit.

Cataris Central Unit

Shoot it with missiles and/or charged shots as before. You can also destroy the rings with missiles and charged shots. There will be two turrets shooting lasers this time, so be sure to dodge. After the Central Unit's shielding is destroyed, the turrets will change position.

Hold L and Y to destroy the heat shield on the door, then hold L and R to charge up the Omega Cannon, and when it is charged up, shoot the door to open it.

E.M.M.I.-03MB (Green E.M.M.I.)

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If there is a closed room on the right, slide into it and shoot the red thing at the base of the wall to destroy the wall so you have an escape route there, then quickly slide to the left, and jump up onto the ledge on the right. Make sure you know which direction the E.M.M.I. is coming from, and go to the side of the upper platform that the E.M.M.I. is farthest from. Turn around to face the direction the E.M.M.I. is coming from, then hold L and Y to destroy its heat shield. Afterward, (or if you run out of time to destroy the heat shield and need to run away), go away from the E.M.M.I. and make your way downward. There is another flat area on the right side in the middle of the area that you could use to shoot at the E.M.M.I., or if it chases you back to the top, you can use that flat area at the top again. When you are far enough from the E.M.M.I. and have a clear shot, destroy its heat shield if you haven't already, then run away from the E.M.M.I., find a good spot where you will have time to charge up the cannon, then hold L and R to charge up the Omega Cannon and press Y to shoot at the E.M.M.I.'s head to destroy it.

Destroying the Green E.M.M.I. will give you the Morph Ball ability. It allows you to transform into a ball and roll through narrow spaces. While in Morph Ball mode, you can press B to jump. You can also press B when facing a narrow space to automatically switch to Morph Ball and roll into the space. If you slide into a tunnel, you will automatically switch to Morph Ball.

Get a Missile Tank

The door on the right is sealed, so go to the left until you reach a narrow gap in the wall in the bottom left of the area. Push against the wall beneath the gap, then press B to automatically climb up and roll into the gap.

Go through the tunnel, and at the end you will see a Missile Tank.Push against the left wall and press B to automatically roll into it and get the Missile Tank.

Get a Missile+ Tank

Go through the E.M.M.I. Zone Door to the left of where you just got the Missile Tank. Roll through the tunnel, pressing B to jump while in Morph Ball form, and avoid the creatures in the way. When you fall down below, you will be in front of a statue with a tunnel in its mouth. Roll through this tunnel, then when you emerge on the other side, shoot the red thing in the ceiling to give yourself a way back.

You can use the Ammo Recharge Station if you wish, then shoot the ceiling above the door on the left, then jump up through where the blocks were, and shoot the bottom block of the left wall. Slide into it. Keep going to the left, and at the end of the path, you can optionally go through the door to reach a Save Room. Afterward, leave the Save Room and jump up into the tunnel in the ceiling. Roll to the right to get a Missile+ Tank.

Use the Teleportal

Go to the left (but not too far, or you will fall through a Pitfall Block) and use the teleportal. It will take you to Artaria.