After activating the Light Tower, you can fly into the thunderhead.
Find Dodoh's Party Wheel
Now that you have activated the Light Tower, fly to Fun Fun Island in the southwest to learn that Dodoh has lost his Party Wheel. Fi will add it as a dowsing target. It is in Lanayru Desert, very close to the entrance to the desert itself. Activate the timeshift crystal near the bird statue, then climb up the vines and go down the ramp to find the Party Wheel. Go back to the sky and fly to Fun Fun Island to give Dodoh the party wheel. You get five gratitude crystals.
Dodoh's High Dive game is a skydiving game. You will be shot into the air with a cannon. When you start falling, tilt the Wii Remote to control where you fall. Don't land on the purple balls. Fall through the green and yellow trings. Then try to land on a good spot. Staying near the edge of the circle gives you a longer time to land on the spot that you want.
Go to the Isle of Songs
Fly to the place in the clouds that the beam of light is shining on. You can fly into the clouds through the beam of light. You will reach the inside of the thunderhead.
There are monsters flying around, so be careful here. Collect any unlocked goddess cube chests that you find in here. The other islands here don't have much of anything on them, although there is one that has a chest that contains a monster horn.
Land on the round platform in the north. Push the circular thing in the center to rotate it. You can hit the crystals in the square to change which walls are up. You will need to swing your sword in the correct direction to hit the different crystals.
Your goal is to line up the pieces of the bridge. On your round island, they are represented by small rotating platforms. You need to line up these platforms. If a wall is in the way, then the platform will not move when the others do. Make one of the platform pieces get stuck on a wall, then rotate the others until one of them is lined up with the one that is stuck. Then hit a crystal to make the wall go down. Rotate the two lined up platforms, hitting the crystals to keep the walls out of their way so that they stay lined up. By doing this, you will eventually make the third one line up with them as well. Once they are lined up, rotate them, removing any walls in the way, until the bridge is pointing to the tower.
Cross the bridge and crawl into the hole. Go to the end of the platform and use a skyward strike on the crest. The Goddess's message says to find the three sacred gifts, which will lead you to the sacred flames.
Play your harp to learn Farore's Courage, a song that will unlock your first trial in the Faron Woods.
Enter Farore's Silent Realm
Go down to the viewing platform in Faron Woods. Then dowse to find the entrance to your trial. It's in front of the viewing platform surrounded by butterflies. Play your harp here and then play along with the pulsing circle to have Fi sing the song.
Stand on the symbol that appears and follow the on screen instructions to thrust the sword in and enter Farore's Silent Realm.
About the Realm
Farore's Silent Realm is a realm within Link's mind. He can't use the sword or any items.
The task is to collect all 15 of the Tears of Farore. However, once you step outside of the protective circle, the guardians in the area will be alerted to your presence and will come after you. If they hit you even once, you will fail the trial and have to try again.
However, once you collect one of the Tears of Farore, you will be safe for 90 seconds. You can see how much time is left by looking at the flower in the top left corner of the screen. Keep an eye on this timer to stop yourself from panicking. Once all of the petals fall off, the guardians will start coming after you again. Until you collect another tear or go back into the protective circle of the entrance.
Also, there are poes floating around, and if they get close to you and shine their light on you, the flower on the screen will instantly wilt and the guardians will come after you immediately, even if you just got a tear.
Similarly, if you step into Waking Water (Fi will warn you about this) the flower on the screen will also wilt right away and the guardians will come after you immediately.
There are small white Light Fruits around. If you collect one, the tears will send up green beacons that make it easier to find the next one.
This is the only place so far where you can find Dusk Relics, so be sure to collect those if you can.
Find the Tears of Farore
As soon as you step out of the protective circle, the guardians will start looking for you.You should start by getting Tear #1 that is straight ahead of you, at the base of the steps leading up to to the Viewing Platform.This will give you enough time to get Tear #2 on the top of the viewing platform.
From the platform, go to the north of the map. You will be going counterclockwise around the large tree in the center of this area. Find Tear #3 just before a slope leading to some vines.
After getting that Tear, walk up the slope and climb the vines to reach the ledge above, where you will find Tear #4.
Carefully hop down. Climb over the log to reach Tear #5 inside of the circle of Waking Water. If you step in the waking water by accident, just run very quickly to the tear to start the safety timer again.
Go back across the log and go toward the gap near where a guardian is standing. You will find Tear #6 here.
Crawl through the gap and climb up the ledge to the right to get Tear #7.
There is a narrow path connected to this ledge. Walk straight across to reach a rope leading to another tear. Walk across the rope, repeatedly tilting the remote left and right to keep Link balanced, to collect Tear #8 at the end.
To avoid falling into the waking water below, walk back across the rope. Then hop down and walk under the bridge that led you to the rope to find a Dusk Relic.
Walk to the right. You will see a guardian with a tear in front of it, but go to the right instead and hop down to the lower area to get Tear #9 here.
Hop down again and turn right. There is a tear straight ahead within a ring of waking water that rises and falls. Wait for the waking water to recede completely, then run in and get Tear #10 and run back out again. Try to run out immediately so you don't have to wait for the water to rise and fall again.
Walk toward the path, but look to the right to see
Now stay next to the east wall and walk north. Go back up the ledge where you got the ninth tear and turn right. Tear #12 is here in front of the guardian.
Go a little to the east to find a Dusk Relic on a slope. Hop down from here to see the next tear on a downward slope. Hold the A button to run down the slope and collect Tear #13. Then hold the A button to run back up the slope.
Walk straight and go under the tree. Up ahead near the far wall past the fence on the right, you can collect Tear #14.
There is only one left now. Walk back under the tree and then go north to find a ledge leading to the final tear, Tear #15. Then push the log down from the ledge to give yourself a shortcut back to the exit of the realm. The entrance will show a beacon to make it easier for you to find your way back.
The timer will not decrease after you collect all of the tears, so as long as you stay away from poes and waking water, you can explore the area at your leisure and collect any dusk relics that you can find.
Get the Water Dragon's Scale
Return to the entrance to Farore's Silent Realm. You will receive the Water Dragon's Scale, which allows you to swim underwater.