Infirmary

You go through the yellow door with Tenmyouji to reach the Infirmary.

WARNING! If you are playing the 3DS version, don't save the game during the room escape! There is a bug that can erase your save data! If you want to save, jump to a novel sequence and save there before starting the room escape.

Collect Items

The first step is to collect items around the room.

Take the metal piece from the desk.

Get the scalpel from the table with the basin on it.

Look under the table with the basin on it to find a worn out key.

Take the jar of white powder from the middle right shelf.

Slide open the right panel below the shelf to get a memory card and a piece of paper.

Get the metal stake from the third bed.

Combine Items

Combine the metal piece with the metal stake to make a key.

Use the two keys on the grid of pills next to the door.

Take the pill grid that slides out of the wall and tilt it to slide everything to the correct place. Here is one way to do it: right, up, left, up, right, up, left, down, right

After this, count how many there are of each pill symbol.

12 = green
2 = red
6 = yellow
5 = blue

Go to the medicine shelf and tap the area with the blue, yellow, and red buttons. Enter the number that you counted from the grid. There were 5 blue symbols, 6 yellow, 2 red, so enter 5, 6, 2.

You get a note from the drawer. It says 3 yellow, 1 blue, 2 red.

Use the scalpel on the second bed to get the extra sheet.

Touch the arrows on the monitor on the wall and put the blue memory card in. This further explains the note you found earlier.

Pour the white powder from the shelf into the basin. Then turn the sink on and use the empty jar on the water. Pour the water from the jar into the basin.

Use the dirty sheet on the basin full of detergent.

Get a Safe Password

Take your clean sheet and compare it with the grid of pills next to the door. You have to just do this mentally. Count how many blue, yellow, and red pills are covered up by the numbers and symbols on the clean sheet. 2 blue, 2 yellow, 1 red. Enter that into the shelf where you entered 5, 6, 2 earlier. The other drawer opens, giving you a new clean sheet. Put this sheet onto the ADAM bed, then touch the red button on the ADAM. Tap the handheld scanning device on top of the ADAM, then scan the clean sheet in order of the numbers. You should get the code "FOUND". Press Check to get one of the safe passwords.

Get another Safe Password

Put the other clean sheet (the one with symbols on it) onto the ADAM bed, then touch the red button on the ADAM. Tap the handheld scanning device on top of the ADAM, then scan the clean sheet in order of the numbers. For the pills, remember the note that you found earlier that said 3 yellow (triangle), 1 blue (round pill), 2 red (bottle). This tells you the numbers that those pills represent. You should get the code "CURED". Press Check to get a safe password.

Find the Safe

The safe is in the bottom left door of the shelf with the pills on it. Enter the passwords to get the secret file and the escape key.

After the Escape

After the lounge, you eventually have to play the Ambidex Game. You and Phi go into an Ambidex Room together because you are a pair, and you have to vote against Tenmyouji, who is the solo who went with you. It doesn't matter what you choose in Rock, Paper, Scissors.

If you're not sure how to vote, here are the possibilities this round:

  • You vote Ally, your opponent votes Ally: You will all have 5 BP.
  • You vote Ally, your opponent votes Betray: You will have 1 BP, your opponent will have 6 BP.
  • You vote Betray, your opponent votes Betray: You will all have 3 BP.
  • You vote Betray, your opponent votes Ally: You will have 6 BP, your opponent will have 1 BP.

If you trust Tenmyouji to vote Ally, he'll be happier if you vote Ally as well. Betraying him would cause conflict, and damage his trust in you, as well as reducing his BP to 1. But it would also increase your BP to 6. However, if you think he will vote Betray, it's safest to vote Betray.

Click your choice to continue the walkthrough: Ally or Betray.